This is a
review of the Marvel Epic Collection “Daredevil, the Man Without Fear!: Dead
Man’s Hand” graphic novel by D.G. Chichester, Gregory Wright, Fabian Nicieza,
Chuck Dixon, Glenn Herdling, George Caragonne, and Ann Nocenti.
As a child,
Matt Murdock saved a man from being hit by a truck. The truck was carrying
radioactive chemicals. The chemicals splashed into young Matt’s eyes, blinding
him. But, in the absence of sight, the chemicals heightened his other senses,
enough to give him a 360-degree “radar sight.” He went on to become a lawyer
and with his law school roommate Franklin “Foggy” Nelson, started the Nelson
and Murdock Law Firm. Matt decided to use his gifts in the service of mankind
and to deal out justice that a lawyer can’t. His preferred weapon is a billy
club, and he took on the name Daredevil.
As
Daredevil, Matt has come up against Wilson Fisk/New York’s Kingpin of Crime
many times, as has tried to take him down as both Matt Murdock and Daredevil. After
many years as antagonists, Kingpin has been defeated and discredited, lying low
in the subway tunnels as a homeless derelict. But Fisk’s fall from grace has
left open a power play to declare just who now controls New York City’s
criminal racket. The first one to try to replace Fisk is Leland Owlsley/the
Owl, who has been severely disabled after many battles with super heroes and
vigilantes operating in Hell’s Kitchen (pardon my language). However, the Owl
was not able to fill Fisk’s void.
Daredevil
stays awake for 34 hours straight and does all he can to save people from
minor, daily, everyday, and easily avoidable accidents.
Following
the Owl’s defeat, Matt finds himself allied against the Surgeon General, an
insane doctor who casts after men who fill her needs and does unpleasant things
to them. As Peter Parker, Spider-Man tries to lure out the Surgeon General so
he and Daredevil can get the Surgeon General to put down her scalpel.
After this,
young Max Mumm creates a computer program called Ultra-Max, which turns self-propagating
and threatens all cyberspace. The cyborg Deathlok enters cyberspace and attempts
to destroy Ultra-Max from the inside, while Daredevil must protect Max from the
powered killer Bushwhacker.
Matt has a
nightmare of going up against Daredevil’s ten worst enemies.
The
Crippler fights the Wildboys to keep New York’s subways safe.
Daredevil helps
a boy called Eightball from a group of kids calling themselves the Fatboys prove
to that his crush Darla’s boyfriend Tommy is a two-timing thug and prove his
worth to her.
Matt and
Foggy travel to Las Vegas on a law case. All the worst in the Underworld gather
together in Vegas to discuss who will fill in the vacancies in the fallen Fisk’s
criminal enterprises. These include organizations such as Hydra, the Hand, the
Secret Empire, and also includes other mob figures such as Hammerhead,
Tombstone and Silvermane. When Matt hears of the gathering, he teams up with
Jack Monroe/Nomad and Frank Castle/Punisher to drive the villains out of Vegas,
while protecting the masked baby, Bucky and other associates of the trio.
However, Matt, Jack and Frank have very different methods of dealing with their
enemies, and their alliance is highly fragile.
Upon
leaving Vegas and returning to New York, a demonic Daredevil doppelganger is
stalking New York City, and the mystic huntress Calypso attempts to establish
control of Matt’s body and soul as her zombie servant.
Finally,
Daredevil swings through the snowy city in order to deliver a Christmas gift to
a deserving child.
The thought
of a team-up can be exciting. This book had two team-ups, both of which I feel
compliment Daredevil perfectly. Daredevil and Spidey have teamed-up many times
over the years, but I didn’t enjoy the Surgeon General conflict. I don’t feel
like there was much use for her. I felt that this whole team-up against someone
who has no powers but was just crazy is really a waste. And the Surgeon General’s
profiling was pointless since in all honesty she just wanted something
unpleasant from them and not in a romantic way, why did they just have to be
aesthetically pleasing? Now, the Daredevil/Punisher/Nomad crossover lived up to
my expectations. Daredevil fights injustice and Punisher fights injustice, but
their different methods to fight injustice that puts them at odds always feels
natural to me. They both want the same things, with the difference being the
vital status of their opponents. Seeing Matt and Frank going up against the
entire super villain mob excited me, and throwing in Nomad, whose policies are
a combination of Matt and Frank was just the icing on the cake for me. And a
story arc with characters that complement each other that’s a nine-issue
crossover always gets me excited, and my prior readers will know how I feel
about crossovers. For me, though, the Owl story kind of fell flat. I’ve never
really liked the Owl as a villain, and with impaired as he was, the fight didn’t
feel even to me. This is not to say disabled people can’t fight (I’m disabled
myself), but I just didn’t think it was a fair fight. I have to severely say
that I feel the story of Ultra-Max really shouldn’t have been included. I get
that they wanted to include the annual since it was released at the time of the
other issues, but it was a crossover of annual issues, and I felt so confused
by reading a story that was Part 2, but not only did it not have Part 1 with no
recap, but it also didn’t continue past Part 2, so I only read an excerpt of a
story, and it was like turning a movie on the television half an hour in and
then being unable to finish the movie before the end because of someone else’s
desire to watch a soap opera superseded my wishes to watch the movie. It just
felt so unfair. The Calypso story was a little wonky, with a demon Daredevil
and a zombie Matt Murdock, especially since the conception of a zombie in the
Marvel Universe in 1992 changed drastically in the following years and does not
gel with what we’ve seen in other zombie stories such as “Resident Evil” and even
the “Marvel Zombies” installment wasn’t consistent to this story. I did find
the 34 Hours issue to be enjoyable. It was a lighthearted issue that stood out
from everything else in the book. The three bonus stories in the annual bored
me. I didn’t feel the need to iterate some of Matt’s greatest enemies in a
nightmare did all that much for the book, the subway story felt completely
pointless, and the Fatboys story felt like something that would have been shown
in a video I would have been watching in middle school health class. The
Christmas story being told from the perspective of a toy lamb… well, I know it was
a Holiday Special issue and needed to be light and uplifting, so I won’t say
anything against it, but if it were in any other kind of comic, I’d totally put
it down. Now, one of the most important points of a comic book is the artwork.
The artwork can make all the difference. You can have a great story with poor
art or a poor story with great art. That is, after all, why it’s called a “graphic
novel.” The issues included in this book ranged from 1992-1993, and this style
had a uniqueness of its own.
I always thought early ‘90s art to be high quality. This was when comic books
were actually hand-drawn with no computer graphics aid, and I’ve always been a
fan of it. The artwork in this book did not disappoint me. In fact, I thought
the art in the Calypso story arc was exceptional. In some cases, I liked the
artwork way better than the story. The nine-issue “Dead Man’s Hand” crossover
story just felt perfect to me. I loved the story, I loved the art, can’t get
any better than that. Now, I know kids these days would pick up this book and
find the art to be horrible due to today’s standards, and I’ve read comics from
the 1940s that I thought that are was kind of tacky, and that’s the way
generations work (like “Star Trek”: “The Original Series” versus “The Next
Generation”). Now, for me, another key point in any form of writing is the
tone. To me, I like a story that’s serious but fun. There’s got to be high stakes
(no pun intended), but it still has to have a few light moments. I felt that
this book had this tone for most of the stories, with the exceptions being the
Annual side stories and the Holiday special story, which violated this very
heavily, but the main stories frequently had its appeals to me. I must also
include the fact that in this graphic novel, Matt had no home and was living in
his law office, which actually really made me sad. I come from a lower class
American family, but I’ve always had a roof over my head, so I can’t imagine
how hard that must be, but I also have to say seeing Wilson Fisk living in the
subway to be both pleasing and sad. Here was this man who had everything, and
he messed up so badly he lost everything, and it just seemed so sad to me. Yes
he’s evil and this is his comeuppance, but still, it is kind of sad.
Now, of
course, a review wouldn’t be complete without some kind of rating. First, I
will say that fans of Daredevil, whether from cartoon appearances, or Fox, or
Netflix or No Way Home who have never read a Daredevil comic before and want a
place to start, this book could be a good choice. I feel that this book was
mostly self-contained but there are a few things alien to this book, like the
Ultra-Max story, and Nomad has been an obscure character for more than a
decade, but enough about him was explained that I don’t think not knowing him
would be detrimental (I started regularly reading in 2001 and had never read a
Nomad story before, I’m not even sure I knew of him). If you’re a fan of
Daredevil comics, I suppose there is plenty to like. Also, this is a Daredevil
book and not a Punisher of Nomad book, so despite nine issues in this book
being a crossover, Daredevil stole the story from them. But if you like
Punisher or Nomad, this trio team-up isn’t all that bad. I happen to read every
current Marvel Comics series and love most of them, so I can’t be too
objective, though, so don’t just go by my word, but if this is something you
yourself actually want to read based on this review, I do encourage you to find
a way to get to read this book. Now that I’ve said who I feel this book is for,
I must take everything into account to give a numeric score. My scale ranges
from one to ten, one being the worst, ten being the best. Judging by everything
I read and everything I just wrote, I score it at a seven. It was decent
enough, but could have been quite a bit better.
Now, we’ve reached the end of this review. I will say I am a very frequent poster, so keep looking for more of my work if you liked this post. I write a lot of book reviews (many of them Marvel, but I do mix some other things in), and I write short stories, poetry, essays, and editorials as well, so you might find something else to like here. Feel free to do whatever you can do on the page you found me on, like, share, comment, retweet. Thank you for joining me here in From the Mind of One Time Cubbin, and now I say, Tim Cubbin… out!
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